Gaming = $2.1 Trillion Market Cap. Today, the public market valuation of all video gaming companies is $2.1 trillion. This is 2.4% of the ~$87 trillion in global GDP. The game industry’s value is often cited in relation to revenue generation. It’s commonly said that the web3 gaming industry is the next big thing, which it is; but who’s to say it’s not going to 2x, but rather 100x? Crypto gaming is gaming but with a caveat; the caveat being that you can also earn money from it. In traditional games, the time you spend holds entertainment value but no monetary return. In crypto games, every hour played has the potential to generate financial upside. That shift from time spent to time invested is why $14B today might look tiny tomorrow. When you zoom out, $14B represents less than 1% of the traditional gaming market cap — If crypto gaming even captures 10% of that $2.1T market, you’re looking at $210B. That’s a 15x from here. And that’s not even accounting for the fact that web3 gaming unlocks new revenue models! trading skins on-chain, player-owned economies, decentralized esports, NFT rentals, and tokenized guilds. These aren’t “features’ they’re entirely new industries that can stack on top of gaming itself! The $14B valuation isn’t the ceiling. It’s the floor we’re standing on. So the question isn’t if crypto gaming grows it’s which games are best positioned to recieve and capture that growth. And that’s where Crypto Royale comes in. Crypto Royale captures what sets web3 gaming apart. No downloads, no wallet sign ups, no hidden payment barriers, no installations. Just open a tab and you’re there. This level of accessibility is important because it is the biggest obstacle in web3 gaming. Royale had a solution from day one. It is also entertaining. Unlike the clones in play-to-earn which rely on mindless grinding, Royale rewards real gameplay. More wins = More better strategies = More profit. This allows for a competitive ecosystem, much closer to esports than to passive farming. There is also genuine liquidity. Players are rewarded in ROY, a token that has real value and markets unlike in-game currencies which becomes worthless when the fad ends. Royale has maintained liquidity for several years, something that bridges the gaming and finance worlds. Most importantly, Royale has proven to be a survivor. In a field where 99% of projects stop functioning within months, Royale has been operating since 2021, with daily matches, consistent players, and payouts. It has managed to achieve this without having any billion-dollar investments, or needing to make any flashy trailers. It has one thing; a working product that people still enjoy. Instead of it being one of the quickest proof points, Royale helps clarify why the industry could be worth 10 times, 50 times, and maybe even 100 times more than the current $14 billion valuation. Royale is pristine evidence of how entertainment will be prioritized, all money second, and neatly intertwined. Why is Crypto Gaming Worth $14B? was originally published in Coinmonks on Medium, where people are continuing the conversation by highlighting and responding to this storyGaming = $2.1 Trillion Market Cap. Today, the public market valuation of all video gaming companies is $2.1 trillion. This is 2.4% of the ~$87 trillion in global GDP. The game industry’s value is often cited in relation to revenue generation. It’s commonly said that the web3 gaming industry is the next big thing, which it is; but who’s to say it’s not going to 2x, but rather 100x? Crypto gaming is gaming but with a caveat; the caveat being that you can also earn money from it. In traditional games, the time you spend holds entertainment value but no monetary return. In crypto games, every hour played has the potential to generate financial upside. That shift from time spent to time invested is why $14B today might look tiny tomorrow. When you zoom out, $14B represents less than 1% of the traditional gaming market cap — If crypto gaming even captures 10% of that $2.1T market, you’re looking at $210B. That’s a 15x from here. And that’s not even accounting for the fact that web3 gaming unlocks new revenue models! trading skins on-chain, player-owned economies, decentralized esports, NFT rentals, and tokenized guilds. These aren’t “features’ they’re entirely new industries that can stack on top of gaming itself! The $14B valuation isn’t the ceiling. It’s the floor we’re standing on. So the question isn’t if crypto gaming grows it’s which games are best positioned to recieve and capture that growth. And that’s where Crypto Royale comes in. Crypto Royale captures what sets web3 gaming apart. No downloads, no wallet sign ups, no hidden payment barriers, no installations. Just open a tab and you’re there. This level of accessibility is important because it is the biggest obstacle in web3 gaming. Royale had a solution from day one. It is also entertaining. Unlike the clones in play-to-earn which rely on mindless grinding, Royale rewards real gameplay. More wins = More better strategies = More profit. This allows for a competitive ecosystem, much closer to esports than to passive farming. There is also genuine liquidity. Players are rewarded in ROY, a token that has real value and markets unlike in-game currencies which becomes worthless when the fad ends. Royale has maintained liquidity for several years, something that bridges the gaming and finance worlds. Most importantly, Royale has proven to be a survivor. In a field where 99% of projects stop functioning within months, Royale has been operating since 2021, with daily matches, consistent players, and payouts. It has managed to achieve this without having any billion-dollar investments, or needing to make any flashy trailers. It has one thing; a working product that people still enjoy. Instead of it being one of the quickest proof points, Royale helps clarify why the industry could be worth 10 times, 50 times, and maybe even 100 times more than the current $14 billion valuation. Royale is pristine evidence of how entertainment will be prioritized, all money second, and neatly intertwined. Why is Crypto Gaming Worth $14B? was originally published in Coinmonks on Medium, where people are continuing the conversation by highlighting and responding to this story

Why is Crypto Gaming Worth $14B?

2025/09/02 15:30
3 min read

Gaming = $2.1 Trillion Market Cap. Today, the public market valuation of all video gaming companies is $2.1 trillion. This is 2.4% of the ~$87 trillion in global GDP. The game industry’s value is often cited in relation to revenue generation.
It’s commonly said that the web3 gaming industry is the next big thing, which it is; but who’s to say it’s not going to 2x, but rather 100x?

Crypto gaming is gaming but with a caveat; the caveat being that you can also earn money from it. In traditional games, the time you spend holds entertainment value but no monetary return. In crypto games, every hour played has the potential to generate financial upside. That shift from time spent to time invested is why $14B today might look tiny tomorrow.

When you zoom out, $14B represents less than 1% of the traditional gaming market cap — If crypto gaming even captures 10% of that $2.1T market, you’re looking at $210B. That’s a 15x from here. And that’s not even accounting for the fact that web3 gaming unlocks new revenue models! trading skins on-chain, player-owned economies, decentralized esports, NFT rentals, and tokenized guilds. These aren’t “features’ they’re entirely new industries that can stack on top of gaming itself!

The $14B valuation isn’t the ceiling. It’s the floor we’re standing on.

So the question isn’t if crypto gaming grows it’s which games are best positioned to recieve and capture that growth. And that’s where Crypto Royale comes in.

Crypto Royale captures what sets web3 gaming apart. No downloads, no wallet sign ups, no hidden payment barriers, no installations. Just open a tab and you’re there. This level of accessibility is important because it is the biggest obstacle in web3 gaming. Royale had a solution from day one.

It is also entertaining. Unlike the clones in play-to-earn which rely on mindless grinding, Royale rewards real gameplay. More wins = More better strategies = More profit. This allows for a competitive ecosystem, much closer to esports than to passive farming.

There is also genuine liquidity. Players are rewarded in ROY, a token that has real value and markets unlike in-game currencies which becomes worthless when the fad ends. Royale has maintained liquidity for several years, something that bridges the gaming and finance worlds.

Most importantly, Royale has proven to be a survivor. In a field where 99% of projects stop functioning within months, Royale has been operating since 2021, with daily matches, consistent players, and payouts. It has managed to achieve this without having any billion-dollar investments, or needing to make any flashy trailers. It has one thing; a working product that people still enjoy.

Instead of it being one of the quickest proof points, Royale helps clarify why the industry could be worth 10 times, 50 times, and maybe even 100 times more than the current $14 billion valuation. Royale is pristine evidence of how entertainment will be prioritized, all money second, and neatly intertwined.


Why is Crypto Gaming Worth $14B? was originally published in Coinmonks on Medium, where people are continuing the conversation by highlighting and responding to this story.

Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact [email protected] for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

You May Also Like

Hoskinson to Attend Senate Roundtable on Crypto Regulation

Hoskinson to Attend Senate Roundtable on Crypto Regulation

The post Hoskinson to Attend Senate Roundtable on Crypto Regulation appeared on BitcoinEthereumNews.com. Hoskinson confirmed for Senate roundtable on U.S. crypto regulation and market structure. Key topics include SEC vs CFTC oversight split, DeFi regulation, and securities rules. Critics call the roundtable slow, citing Trump’s 2025 executive order as faster. Cardano founder Charles Hoskinson has confirmed that he will attend the Senate Banking Committee roundtable on crypto market structure legislation.  Hoskinson left a hint about his attendance on X while highlighting Journalist Eleanor Terrett’s latest post about the event. Crypto insiders will meet with government officials Terrett shared information gathered from some invitees to the event, noting that a group of leaders from several major cryptocurrency establishments would attend the event. According to Terrett, the group will meet with the Senate Banking Committee leadership in a roundtable to continue talks on market structure regulation. Meanwhile, Terrett noted that the meeting will be held on Thursday, September 18, following an industry review of the committee’s latest approach to distinguishing securities from commodities, DeFi treatment, and other key issues, which has lasted over one week.  Related: Senate Draft Bill Gains Experts’ Praise for Strongest Developer Protections in Crypto Law Notably, the upcoming roundtable between US legislators and crypto industry leaders is a continuation of the process of regularising cryptocurrency regulation in the United States. It is part of the Donald Trump administration’s efforts to provide clarity in the US cryptocurrency ecosystem, which many crypto supporters consider a necessity for the digital asset industry. Despite the ongoing process, some crypto users are unsatisfied with how the US government is handling the issue, particularly the level of bureaucracy involved in creating a lasting cryptocurrency regulatory framework. One such user criticized the process, describing it as a “masterclass in bureaucratic foot-dragging.” According to the critic, America is losing ground to nations already leading in blockchain innovation. He cited…
Share
BitcoinEthereumNews2025/09/18 06:37
Travelzoo Q4 2025 Earnings Conference Call on February 19 at 11:00 AM ET

Travelzoo Q4 2025 Earnings Conference Call on February 19 at 11:00 AM ET

NEW YORK, Feb. 9, 2026 /PRNewswire/ — Travelzoo® (NASDAQ: TZOO): WHAT: Travelzoo, the club for travel enthusiasts, will host a conference call to discuss the Company
Share
AI Journal2026/02/10 01:46
TradFi vs. Crypto: Bybit Launches 300,000 USDT Trading Challenge as Copy Trading Gains Momentum in Volatility

TradFi vs. Crypto: Bybit Launches 300,000 USDT Trading Challenge as Copy Trading Gains Momentum in Volatility

DUBAI, UAE, Feb. 9, 2026 /PRNewswire/ — Bybit, the world’s second-largest cryptocurrency exchange by trading volume, is calling traders across the TradFi and crypto
Share
AI Journal2026/02/10 01:45