Tales X(X)代幣經濟學

Tales X(X)代幣經濟學

深入了解 Tales X(X),包括其代幣供應、分配模型以及實時市場數據。
更新時間:2026-03-22 18:32:05 (UTC+8)
USD

Tales X(X)代幣經濟學和價格數據分析

快速了解 Tales X(X)的代幣經濟數據,包括市值、供應量、FDV 和歷史價格,幫助您輕鬆掌握幣種現狀與市場表現。

市值:
$ 2.44M
$ 2.44M$ 2.44M
總供應量:
$ 1.00B
$ 1.00B$ 1.00B
流通量:
$ 150.00M
$ 150.00M$ 150.00M
FDV (完全稀釋估值):
$ 16.24M
$ 16.24M$ 16.24M
最高價:
$ 0.095526
$ 0.095526$ 0.095526
最低價:
$ 0.010224005470061562
$ 0.010224005470061562$ 0.010224005470061562
目前價格:
$ 0.016244
$ 0.016244$ 0.016244

Tales X(X)資訊

一個由代幣激勵模式驅動的去中心化內容與實體商品零售平台。

Tales X(X)深度代幣結構解析

深入了解 X 的代幣發行、分配與解鎖機制。本部分涵蓋代幣用途、激勵模式和解鎖計劃。

X Empire is an AI-powered platform and strategy game built on The Open Network (TON) blockchain. Its tokenomics are designed to reward a large community of early adopters while maintaining a reserve for the ecosystem's long-term growth and technical evolution.

Issuance Mechanism

The $X token is issued on the TON blockchain with a fixed maximum supply. The issuance was primarily driven by a "Mining Phase" where users earned in-game currency through tap-to-earn mechanics, which was subsequently converted into $X tokens.

  • Total Supply: 690,000,000,000 $X
  • Initial Circulating Supply: 517,500,000,000 $X (approximately 75% of the total supply)
  • Blockchain: The Open Network (TON)

Allocation Mechanism

The distribution of $X tokens is heavily weighted toward the community to ensure decentralized ownership and high engagement.

CategoryAllocation (Tokens)Percentage
Community (Miners & Voucher Holders)517,500,000,00075%
New Users & Future Development172,500,000,00025%

The community allocation includes 70% from the initial Season 1 mining phase and an additional 5% allocated during a "Chill Phase" that took place in October 2024.

Usage and Incentive Mechanism

The $X token serves as the native utility currency within the X Empire ecosystem. It is designed to drive both gameplay and strategic platform features:

  • In-Game Utility: Tokens are used for character and business upgrades, staking, and unlocking premium features.
  • Game Center: Access to a library of over 200 mini-games.
  • Trading Bot: Utilization within strategic investment tools.
  • E-commerce: Planned future integration for online transactions.
  • Airdrop Incentives: Rewards were calculated based on several key performance indicators (KPIs):
    • Profit per Hour: A primary metric gauging active engagement.
    • Referrals: The number and quality of friends invited to the ecosystem.
    • Task Completion: Engagement with daily quests, riddles, and rebus challenges.
    • Wallet Connection: A mandatory requirement for receiving on-chain rewards.

Locking and Unlocking Mechanism

X Empire utilized a decentralized pre-market mechanism and specific deadlines for token claims to manage the transition from in-game assets to tradable tokens.

  • NFT Vouchers: Before the official token launch, users could mint NFT vouchers (representing 69,000 vouchers or roughly 4 billion tokens) on the Getgems marketplace. These vouchers were convertible to $X tokens at a 1:1 ratio upon listing.
  • Conversion Deadline: A critical deadline was set for October 31, 2024, for NFT-to-X token conversion and on-chain withdrawals.
  • Inactive Player Burn: To manage supply and incentivize activity, the team implemented a mechanism to burn 5% of coins from inactive players starting September 1, 2024.
  • Launchpool Locking: During the listing phase on certain exchanges (e.g., Bitget), users could lock assets like BTC or ETH to earn a share of a specific $X airdrop pool (2,939,400,000 $X). These rewards were typically distributed hourly based on the volume of locked assets.

Unlocking Time

The primary Token Generation Event (TGE) and initial airdrop distribution occurred on October 24, 2024. While the initial 75% of the supply was designated for immediate or near-term distribution to the community, the remaining 25% is reserved for future phases, platform expansion, and onboarding new users, suggesting a gradual release for the treasury-held portion to support long-term sustainability.

Tales X(X)代幣經濟模型:關鍵指標與應用場景

了解 Tales X(X)的代幣經濟模型,對於分析其長期價值、可持續性和發展潛力至關重要。

關鍵代幣經濟指標及其計算方式:

總供應量(Total Supply):

已創建或將要創建的 X 代幣的最大數量。

流通供應量(Circulating Supply):

目前市場上可供交易和公眾持有的代幣數量。

最大供應量(Max Supply):

X 代幣可能存在的總數量上限。

完全稀釋估值(FDV):

目前價格 × 最大供應量,預測所有代幣完全流通時的總市值。

通脹率(Inflation Rate):

反映新代幣發行的速度,影響稀缺性及長期價格走勢。

為什麼這些代幣經濟指標對交易者很重要?

流通供應量高 = 流動性強。

最大供應量有限 + 低通脹率 = 具備長期價格上漲潛力。

代幣分配透明 = 增強項目信任度,降低中心化風險。

FDV 高而目前市值低 = 可能存在高估風險的訊號。

現在您已經了解了 X 代幣經濟模型的功能,趕快查看 X 代幣的實時價格吧!

如何購買 X

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Tales X(X)價格歷史

分析 X 的價格歷史有助於用戶了解過去的市場走勢、關鍵支撐/阻力位以及波動模式。無論是追蹤歷史最高價,還是識別趨勢,歷史數據都是價格預測和技術分析的重要組成部分。

X 價格預測

想知道 X 的未來走勢嗎?我們的 X 價格預測頁面結合市場情緒、歷史趨勢和技術指標,為您提供前瞻性的觀點。

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